One of his most similar efforts to Danganronpa was his adaptation of Persona 4: The Animation at AIC.
And here, Spike Chunsoft’s Team Danganronpa were clear: They wanted the anime staff to change the story specifically for the anime.
Danganronpa wasn’t the first time Seiji Kishi had had to cut out large amounts of game dialogue and scenes for an anime adaptation.
→ Full news story
You must be logged in to post a comment.
Want to submit Anime content?
Animefice covers the latest Anime news.
Gamefice covers the latest Game news.
Screenfice covers the latest Film & TV news.
The Artifice is a long-form writing platform that covers a wide spectrum of art forms.