Lastly, regarding the choice of whether to go with 3D or 2D with Gundam anime projects, Ogata stated that while the recently debuted Mobile Suit Gundam: Requiem for Vengeance was animated entirely in Unreal Engine, it did not mean that something like Mobile Suit Gundam Hathaway’s mobile suit scenes would have the same style of production, saying that Requiem for Vengeance was made due to unique qualities that can be made in Unreal Engine, and 2D production methods are chosen for its unique qualities as well.
Ogata also posted an update regarding the planned second part of the Mobile Suit Gundam Hathaway (Kidō Senshi Gundam: Senkō no Hathaway) anime project, saying that it is currently in production.
Ogata stated in an interview last week that Sunrise (Bandai Namco Filmworks) is planning major Gundam works annually from next year until the franchise’s 50th anniversary, which will be in 2029.
Shukou Murase, the director of the anime, stated in 2021 that the second part may not debut before 2024.