Kamiya’s associate and lead developer on Sol Cresta Takanori Sato has also penned a companion entry to the blog post detailing the mechanics of the game in-depth, focusing on the Docking and Splitting/Formation game mechanics.
If you remember the April Fool’s Day announcements from a few months ago, respected video game developer PlatinumGames snuck in a trailer for a game type that they weren’t known for and had fallen out of favor in the modern gaming landscape with Sol Cresta, a top down shoot ’em up in the vein of Galaga and Galaxian where the core mechanic involves combining multiple ships into one super ship and formations of multiple ships to clear out enemies and bosses.